die Alte Welt
- Weapons, Armour, and Money are counted. For other gear, only heavy items or large groups of like items (such as large amounts of food and water) are counted towards your maximum encumbrance. The weight from lightweight items and other misc. gear does not need to be taken into consideration.
- Each character can carry a week’s worth of Food and Water encumbrance free. Any food or water over a week’s supply counts towards encumbrance.
2. Resting & Wound Recovery
- If Lightly Wounded: Resting for at least 8 hours with adequate food, water, and shelter recovers Wounds equal to your Toughness Bonus(TB). This is in addition to any Magical or Medical Healing received during the day.